![]() The last time they were updated was right before the game was launched, but we only had a few hundred people playing and there were gaps in some times and mostly the rain times since they use a different leaderboard. The times are grabbed from the leaderboards and scaled by generated an AI driver with different parameters, such as night driving skill, rain skill, minimum time deviation, etc. The wallpapers are located in: steamapps\common\art_of_rally\wallpaper Additional launch content is dependent on the success of the game! ![]() What locations are in the game? Are any additional locales planned?įinland, Sardinia, Germany, Norway and Japan are featured. Therefore, please keep your ideas feasible for the developer and the current stage of game development.ġ1. the vision for the game (camera, physics, progression, locations and cars) is almost entirely set in stone. However, please be mindful of a couple of things: You are free to suggest features or changes to the game. I wanna suggest x, y, z… Can this be implemented? Please check the art of rally website and click the blue button on the right side of the page: - make sure to read all of the instructions at the top so we can collect as much information about the bug as possible!ĩ. Wheel input devices are functional and can be bindable, but for the time being have no FFB.Ĩ. There is no planned mod support for the game. No, art of rally will not include a track editor. Ghosts are being considered, but will not be available on release. There are no plans for multiplayer modes. Minor adjustments are possible, but traditional views including a follow cam will not be added. Will there be more camera options? Can there be a follow cam?Īrt of rally is designed to be played from a bird's eye view. ![]() There is no co-driver in the game, and Funselektor has no plans to include one.ģ. ![]()
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